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SlashFirestorm
I don't even know what this is! This sort of thing ain't my bag, baby!

Age 38, Male

[Retired NG'er]

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Joined on 6/14/03

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Slash Takes On Chip's Challenge: Level 20

Posted by SlashFirestorm - March 1st, 2008


LEVEL 20: TOSSED SALAD
PASSWORD: KGFP
TIME LIMIT: 400
CHIPS REQUIRED: 15

Adventure Index

SUMMARY: This level is another test of your varied and now-numerous skills. Expect Bugs, Balls, and Tanks---you'll need to be fast on your feet to avoid all the dangers.

EXPERIENCE: The first area is a simple maze containing ten of the chips. It's patrolled by a single Bug that is misleadingly dangerous, so go forward with caution. Don't go into the dead-end corridor unless you know where the Bug is. Once you've got all ten chips, head to the teleport in the lower right corner. Don't worry about the Ball-activated Clone Machine trap that's set up in front of the teleport; even if you take your time in the maze, you should be long gone before it goes off.

The next area consists of a narrow corridor full of Tanks, with a Ball periodically activating a Blue Button to move the Tanks and a Green Button to switch the Toggle Doors. Just be patient and you'll be fine. Move forward slowly, making your way to the Red Key behind the Toggle Doors. Then, just as carefully, head to the Red Door and go through.

Ignore the four chips surrounded by fire. Go across the ice and grab the Fire Boots, then head back and grab them. Continue forward until you reach a narrow corridor ('The Metronome') and stop before entering it. When the bouncing Ball appears, step into the corridor and race left the moment the ball passes to your right. You'll have to be quick, as the Ball will only be a space or two behind you.

Next up is a large chamber with a locked Yellow Door and a series of Balls. Ignore them for now and ride the Force Floor to your left to the last chip. Alright, mission objective complete---but you still need a Yellow Key. Head down through the moving Tanks---sticking close to the wall---and you'll find it. Head back up and carefully pass by the Balls---you can't take the one-way Force Floor across this time, so you'll need to do it the old-fashioned way. Stay close to the wall and, like with the metronome hallway, wait until the first ball ricochets in front of you and then lunge forward. If you time it right, you'll pass through the Ball storm (LOL GODDAMN) with no difficulties.

Go through the Yellow Door and into the exit square.

...so, did you figure it out?

Did you?

Well, here it is: you don't need all the chips---or any of them---to finish this level. Whether it's a glitch or just a little secret, I don't know, but there's no Chip Sockets in Tossed Salad, despite the displayed chip requirement.

Why didn't I reveal this at the start of my walkthrough? BECAUSE I'M AN ASS, LOL

SCORE: 331 seconds remaining (without chip collecting), 13310 points.

TOTAL SCORE: 134390 points.

Well that level tested all that I've learned. Now let's head over to the Iceberg!

Slash Takes On Chip's Challenge: Level 20


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