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SlashFirestorm

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SlashFirestorm

Age/Gender: 22, Male
Location: Pensacola, FL
Job: Starving Artist

THERE ARE NO FINGERPRINTS DEEP UNDERWATER, NOTHING TO TIE ONE TO A CRIME

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Entry #7

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SlashFirestorm

Slash Takes On Chip's Challenge: Levels 1-8

Posted by SlashFirestorm Feb. 27, 2008 @ 5:07 AM EST

The first eight levels of Chip's Challenge are training levels designed to get the player used to the control style, as well as introducing them to the various items and obstacles. These will pose no threat to my greatness.

Adventure Index

*****

LEVEL 1: LESSON 1
PASSWORD: BDHP
TIME LIMIT: 100 SECONDS
CHIPS REQUIRED: 11

SUMMARY: A simple level that teaches you about keys and locked doors. All very obvious stuff, except the important note that Green Keys can be used more than once.

EXPERIENCE: No difficulties.

SCORE: 80 seconds remaining, 1300 points

*****

LEVEL 2: LESSON 2
PASSWORD: JXMJ
TIME LIMIT: 100
CHIPS REQUIRED: 4

SUMMARY: Movable blocks, crossing water, introduces Bug enemies.

EXPERIENCE: No problems.

SCORE: 89 seconds remaining, 1890 points

*****

LEVEL 3: LESSON 3
PASSWORD: ECBQ
TIME LIMIT: 100
CHIPS REQUIRED: 4

SUMMARY: Ice Skates, Flippers, Fire Boots, Suction Boots.

EXPERIENCE: No problems.

SCORE: 87 seconds remaining, 2370 points

*****

LEVEL 4: LESSON 4
PASSWORD: YMCJ
TIME LIMIT: 150
CHIPS REQUIRED: 9

SUMMARY: Tanks/blue buttons, toggle doors/green buttons, items and traps under blocks.

Experience: No problems, although the fire hidden under the center block surprised me.

SCORE: 114 seconds remaining, 3140 points

*****

LEVEL 5: LESSON 5
PASSWORD: TQKB
TIME LIMIT: 100
CHIPS REQUIRED: NONE

SUMMARY: Clone Machines/red buttons, Bear Traps/brown buttons, bombs, introduces Fireball, Ball, Glider enemies. Shows that not all levels require finding chips.

EXPERIENCE: No problems.

SCORE: 83 seconds remaining, 3300 points

*****

LEVEL 6: LESSON 6
PASSWORD: WNLD
TIME LIMIT: 100
CHIPS REQUIRED: 4

SUMMARY: Blue Blocks (may or may not be real), Invisible Blocks (always invisible), Surprise Blocks (only visible after being touched). Shows that some levels have extra chips.

EXPERIENCE: No problems.

SCORE: 93 seconds remaining, 3930 points

*****

LEVEL 7: LESSON 7
PASSWORD: FXQO
TIME LIMIT: 150
CHIPS REQUIRED: 3

SUMMARY: Warp Spaces, Spy Spaces.

EXPERIENCE: No problems.

SCORE: 132 seconds remaining, 4820 points

*****

LEVEL 8: LESSON 8
PASSWORD: NHAG
TIME LIMIT: 100
CHIPS REQUIRED: 1

SUMMARY: Introduces the various types of floors. Normal floor is traversable by anything. Dirt spaces block monsters, but turn to floor when stepped on by Chip. Gravel spaces block monsters and never change. Introduces the deadly Teeth monsters.

EXPERIENCE: No problems, although I always hate those Teeth monsters.

SCORE: 96 seconds remaining, 4960 points

*****

TOTAL SCORE: 25740

Notes: HAHA, so easy. The training levels can be beaten by any elementary school kid.

Next, I challenge the first 'real' level: Nuts and Bolts.

lesson8.jpg

Updated: 03/05/08 1:56 PM Log in to comment! | Share this!

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